X-Men really is Astonishing!

At Comic-Con, the “Oscars” of the comicbook industry — the Will Eisner Awards — were handed out. BUFFY creator Joss Whedon took home one of the top prizes for his work on ASTONISHING X-MEN in the Best Continuing Series award.
The full list of winners include:
Best Short Story
TEENAGE SIDEKICK, by Paul Pope, in SOLO #3 (DC)
Best Single Issue (or One-Shot)
SOLO #5, by Darwyn Cooke (DC)
Best Serialized Story
FABLES #36-38, 40-41: "Return to the Homelands," by Bill Willingham, Mark Buckingham, and Steve Leialoha (Vertigo/DC)
Best Continuing Series
ASTONISHING X-MEN, by Joss Whedon and John Cassaday (Marvel)
Best Limited Series
SEVEN SOLDIERS, by Grant Morrison and various artists (DC)
Best New Series
ALL STAR SUPERMAN, by Grant Morrison and Frank Quitely (DC)
Best Publication for a Younger Audience
OWLY: FLYING LESSONS, by Andy Runton (Top Shelf)
Best Anthology
SOLO, edited by Mark Chiarello (DC)
Best Digital Comic
PVP, by Scott Kurtz, www.pvponline.com
Best Reality-Based Work
NAT TURNER, by Kyle Baker (Kyle Baker Publishing)
Best Graphic Album-New
TOP TEN: THE FORTY-NINERS, by Alan Moore and Gene Ha (ABC)
Best Graphic Album-Reprint
BLACK HOLE, by Charles Burns (Pantheon)
Best Archival Collection/Project-Comic Strips
THE COMPLETE CALVIN & HOBBES, by Bill Watterson (Andrews McMeel)
Best Archival Collection/Project-Comic Books
ABSOLUTE WATCHMEN, by Alan Moore and Dave Gibbons (DC)
Best U.S. Edition of Foreign Material
THE RABBI'S CAT, by Joann Sfar (Pantheon)
Best Writer
Alan Moore, PROMETHEA, TOP TEN: THE FORTY-NINERS (ABC)
Best Writer/Artist
Geof Darrow, SHAOLIN COWBOY (Burlyman)
Best Writer/Artist-Humor
Kyle Baker, PLASTIC MAN (DC); THE BAKERS (Kyle Baker Publishing)
Best Penciller/Inker
John Cassaday, ASTONISHING X-MEN (MARVEL); PLANETARY (WildStorm/DC)
Best Painter/Multimedia Artist (interior art)
Ladronn, HIP FLASK: MYSTERY CITY (Active Images)
Best Cover Artist
James Jean, FABLES (Vertigo/DC); RUNAWAYS (Marvel)
Best Coloring
Chris Ware, ACME NOVELTY LIBRARY #16 (ACME Novelty)
Best Lettering
Todd Klein, WONDER WOMAN, JUSTICE, SEVEN SOLDIERS #0 (DC); DESOLATION JONES (WildStorm/DC); PROMETHEA, TOP TEN: THE FORTY-NINERS, TOMORROW STORIES SPECIAL (ABC); FABLES (Vertigo); 1602: NEW WORLD (Marvel)
Talent Deserving of Wider Recognition
Aaron Renier (SPIRAL-BOUND)
Best Comics-Related Periodical
COMIC BOOK ARTIST, edited by Jon B. Cooke (Top Shelf)
Best Comics-Related Book
EISNER/MILLER, edited by Charles Brownstein and Diana Schutz (Dark Horse Books)
Best Publication Design (tie)
ACME NOVELTY LIBRARY ANNUAL REPORT TO SHAREHOLDERS, designed by Chris Ware (Pantheon)
LITTLE NEMO IN SLUMBERLAND: SO MANY SPLENDID SUNDAYS, designed by Philippe Ghielmetti (Sunday Press Books)
Hall of Fame
Judges' Choices: Floyd Gottfredson, William Moulton Marston
Vaughn Bodé
Ramona Fradon
Russ Manning
Jim Steranko
Other Awards presented:
Bob Clampett Humanitarian Award: Calvin Reid
Russ Manning Promising Newcomer Award: R. Kikuo Johnson (NIGHT FISHER)
Bill Finger Excellence in Comic Writing Award: Harvey Kurtzman, Alvin Schwartz
Will Eisner Spirit of Comics Retailing Award: Zeus Comics (Dallas, Texas)


1. Tom and Jerry
Frankenstein's Monster made a number of appearances in Warner Brother's cartoons, Bugs Bunny went up against Gossamer (the red haired monster) and several of the Warners 'heroes' were put up against Jekyll and Hyde type of characters. UPA gave us a unique look at
Rankin/Bass were already a successful force in animation, thanks in large part to the production of 'Rudolph the Red Nosed Reindeer' (1964). At this time they were looking to branch into other areas and saw King Kong as the perfect vehicle for this. Rather than use their popular animagic (a stop motion) technique, they decided to go the hand drawn animation route in telling this tale of Kong. The series found a friendlier ape living on Mondo Island with a number of people, including the Bond family. Kong had taken a special liking to the youngest Bond, Bobby and most of the episodes consisted of their adventures fighting the evil Dr. Who. The series lasted three years and while it was Rankin/Bass' first foray into 'monster animation'; it would not be their last. 
Hanna was born in Melrose, New Mexico on July 10, 1910. His father was a construction engineer who moved the family from job to job before finally settling them in Los Angeles in 1919. Nearly immediately, William encountered one of his true loves: The Boy Scouts. He joined the new organisation quickly and remained an active participant in it through his entire life. It was here where he also started down the path he was born to take. While assisting his father with the construction of the Pantages Theatre, he learned that Warner Brothers was going to be starting an animation division. With strong natural talents and no formal training, he went looking for work.
At this point, MGM had been 'outsourcing' their animated films but in 1937, they decided to bring their production directly under the MGM roof.
The pairing of William Hanna and Joseph Barbera was a serendipitous event and one that seems to have been determined to happen years before. Their strengths complimented their weaknesses and their personalities meshed perfectly. Barbera had a certain skill with the drawing board while Hanna had an innate knack for timing and gags, pieces crucial to the success of a cartoon. The two worked together at MGM for over 20 years, reaching successes unknown outside of Disney (They once won four Academy Awards in a row.). They were a special partnership, producing not only great works of entertainment, but acting as an influence to other animators, both in and out of MGM's cartoon division.
William Hanna was one of the first animation producers (and definitely one of the biggest animation 'names') to embrace television as a viable outlet for his trade. After the closing of the MGM studio, Hanna had to search for an outlet for his creative talents. One day he had a chance meeting with Jay Ward. Ward was looking to revive his 'Crusader Rabbit' TV series (which had been the first animated program on television). Hanna saw this as a great way to get his fingers into television and he agreed to take on the job, forming Shield Productions to handle the work. Just as they started though, the project stalled out. Hanna was energised by what he saw and did during the short time he was in production. With a renewed interest in animation, he contacted his old partner Joe Barbera with the idea of going into television. The decision of that conversation was a decision that changed an industry. They formed Hanna-Barbera Productions and in 1957, using many of the former Shield staff artists put 'Ruff and Reddy' on the air. At this moment Hanna-Barbera became television animation. There would be high and low marks but they would go on to set a consistent mark of entertainment right up through today.
Hanna-Barbera cornered the market on animated adaptations of live action shows. Throughout their career, they had a part in the following animated series:
During the course of his 60+ year career, he directed over 300 movies. Two of these films, 'What's Opera Doc?' and 'Duck Amuck', continually find themselves at or near the top of any 'All Time Greatest Cartoon' lists. 'What's Opera Doc?' is an animation tour-de-force that takes on all of the conventions of opera and animation in six and one-half minutes. Its striking visual design and layout were created by Maurice Noble who did an amazing job of placing an opera into a cartoon without making it feel 'cartoony'. Michael Maltese wrote the story while Milt Franklyn arranged the score from Wagner's 'Ring' cycle (and he threw in some original music as well). All of this was orchestrated by Jones to create a memorable, exciting and moving animation experience. Prior to this, Jones and Co. created 'Duck Amuck', perhaps one of the most dissected short films ever created. In case you've failed to see it, its plot would seem to be a simple one: Daffy Duck appears on screen to act out a scene. As soon as he starts though an unseen animator changes the scene's settings. Daffy quickly adjusts and restarts only to have things change on him again and again. Soon everything is upside down and Daffy appears on a white 'canvas' arguing and pleading his case to the off-screen, omnipotent hand that controls his fate while he is painted purple with yellow polka-dots. This constant change and adjustment and change again builds and builds until the surprise ending which can be viewed in any number of ways. In fact this whole picture can be taken from a number of angles and in fact it has been. 'Duck Amuck' has been seen as everything from a pure piece of animation (a cartoonists cartoon as it were) to a philosophical statement on creation and existentialism. It's a far cry from the general 'Was it funny?' type of question that animation usually brings about but it's precisely these opposites that make the film the studied and admired work it is today.
Any of the early Road Runner/Coyote shorts - Start with their first outing 'Fast and Furry-Ous' (1949) and watch from there. These characters (created by Jones and Michael Maltese) eventually drifted into a sort of banal repetition but their early appearances feature crackling timing wrapped around some unique ACME-sponsored innovation.
'How The Grinch Stole Christmas' (1966) - For many, this half-hour television special is the Christmas program. Jones himself directed the piece and animated a number of the sequences.
It must be noted that Jones' official title for much of his career was that of 'Director' and he was fortunate enough to direct some amazing talents including design artist Maurice Noble and writer Michael Maltese. Jones' credit as a director was that he allowed each member of his team to display their talents. Granted as Director, his 'stamp' can be seen on each and every one of the animations that he oversaw but his imprint was not so overpowering so as to block out the contributions of the other members. Jones didn't direct as much as he orchestrated, enabling each team member to create and express their ideas while still keeping them within the framework of the story and characters. It should not be taken that all Jones did was sit back and point, on the contrary he was an accomplished artist who broke into animation as a cel washer; it's important because it shows that he indeed knew the business from the bottom up. He spent time in all facets of the job and was willing to dive into any of them when the time arose.



